Master Degree Programs

Online

Master of Digital Media & Animation

School of Journalism, Communication and Media Studies

9–12 months

Duration

13

Modules

$750/Module

Fees

Jan 2025

Apply Date

Sept 2025

Start Date

About the Program

The Master of Digital Media and Animation program at GOU explores the key concepts, drivers, and dynamics of digital media and animation systems and solutions.  The program is designed to produce professionals in high demand in this field by equipping them with the requisite specialist in-depth knowledge and professional skills needed to build a set of rigorous competencies and expertise in digital media and animation.

In addition to acquiring the requisite knowledge and competencies in the core subject areas of the Program, Graduates of this Program will also gain entrepreneurial skills, expertise, experience, and knowledge/know-how to empower them to set up  4th Industrial Revolution (4IR) compliant business enterprises and corporations relating to their vocation, profession, area of expertise or competency.

Key Information

Mode of Delivery

Online

Duration

9 – 12 months

Number of Modules

13

Number of Credit Hours

52

Apply Date

January 2025

Start Date

September 2025

Language

English

Program Outcomes

This program develops the practical skills of Learners in digital media and animation. Learners on the program will deepen their understanding of the principles, applications, and context underlying digital media and animation systems. In addition, Learners will acquire the requisite knowledge and job-relevant in-demand skills in this continuously evolving field to enable them to advance their careers in this field of expertise. 

The ACTIVEclassTM Mode of Delivery of this Program lays less emphasis on teaching or instruction. Learners are encouraged and empowered to develop and acquire their Program-specific  SEEKTM (skills, expertise, experience, and know-how) through the innovative LKDATM (Learn, Know, Do, Acquire) approach

The Program provides Learners with in-depth knowledge and understanding of the core, concentration, and specialization subject areas of the Program to enable them develop and acquire the relevant Program-specific SEEKTM  through actively engaging in the  Learning-by-Involvement (LbI)  and Knowing-by-Doing (KbD) activity-based learner-initiative-intensity-activeness LKDATM-Outcome AATs (actions, activities, and tasks).

The LKDATM– Outcome ACTIVEclassTM Mode of Program Delivery

The Program is ACTIVEclassTM Compliant whereby the instructional delivery approach is designed to facilitate, support, and empower the active engagement of Learners in the process of developing and acquiring their Program-specific SEEKTM (skills, expertise, experience, and know-how).

ACTIVEclassTM   Instructors are, therefore, not at the center of the teaching-instruction-learning process. They focus on introducing the subject matter of instruction, mapping out and guiding Learners through learner-initiative-intensity-activeness LKDATM (Learn, Know, Do, Acquire) Outcome AATs (actions, activities, and tasks).

ACTIVEclassTM  Learners are therefore encouraged and empowered to play an active engagement role in contributing to their SEEKTM (skills, expertise, experience, and knowledge/know-how) development and acquisition process through actively engaging in the  Learning-by-Involvement (LbI)  and Knowing-by-Doing (KbD) activity-based LDKATM Outcomes AATs (activities, actions, and tasks).

Number of Modules Credit Per Module Total Credit Hours
Core Modules 4 4 16
Research Modules 2 4 8
Elective Modules 7 4 28
Total 13 52

Core Modules

Select 4 Modules

  1. Animation Styles and Techniques
  2. Communication Planning and Measurement
  3. Content Planning & Strategy
  4. Digital Analytics and Marketing Research
  5. Digital Media Innovation and Social Transformation
  6. Digital Media Strategy and Consultancy
  7. Social Media Management
  8. Social Media, Communities, and Networks
  9. Web Communications & Technologies

Research Modules

Select All Modules

  1. Research Methods and Methodology (Non-Credit)
  2. Masters Research Project 

Elective Modules

Select 7 Modules

  1. 3D Character Texturing & Animation
  2. 3D Modeling & Animation (Maya)
  3. 3D Scripting
  4. Advertising Media Management
  5. Animation Mechanics
  6. Animation Practice and Process 3D and 2D
  7. Animation Styles and Techniques
  8. Big Data & Media Companies
  9. Computer Animation Principles & Techniques
  10. Digital Analytics and Marketing Research
  11. Digital and Web Design
  12. Digital Marketing
  13. Digital Media: Development and Production
  14. Digital Sculpting
  15. Digital Video Production
  16. Feature Animation
  17. Figurative Concepts
  18. Games and Gamification
  19. Gesture & Quick Sketch for Animators
  20. Pre and Post Production for Animation
  21. Principles of Digital Media
  22. The Digital Economy
  23. Visual Storytelling and Storyboarding
  24. Web Communications & Writing on the Web

Targeted Learners

Fresh university graduates seeking to improve their employability prospects and opportunities through acquiring and upgrading their ‘beyond –the-university’ expertise with job-relevant skills and competencies in Digital Media & Animation at the Master’s level
Working professionals seeking to upgrade their skills and expertise in Digital Media & Animation at the Master’s degree level to accelerate and advance their careers and remain relevant in the rapidly changing job market
Learners seeking to enroll in skills-in-demand, job-ready, and industry-relevant flexible online training programs in Digital Media & Animation at the Master’s degree level without the need to participate in campus-based residential programs
Learners seeking alternatives to traditional university education to acquire the necessary ‘need-to-have’ job-relevant critical skills and professional qualifications in Digital Media & Animation at the Master’s level to be future-job market competitive and to improve their employability opportunities, prospects, and options
Lifelong Learners seeking to update/upgrade their skills and expertise; acquire new skills and competencies; pursue professional or career development and advancement options in Digital Media & Animation at the Master’s level to be future-job market competitive and to improve their employability opportunities, prospects, and options
Global Learners seeking to broaden and enhance their knowledge and know-how Digital Media & Animation at the Master’s degree level at this University through pursuing an online program of study
Knowledge Seekers who want to broaden and enhance their ‘good-to-know or ‘need-to-know’ knowledge or know-how in Digital Media & Animation to inform and educate themselves to facilitate their self-improvement, personal development, or general knowledge goals and aspirations.
Academic Requirements
  1. Candidates for admission to this Program must possess a Bachelor’s degree or equivalent from a recognized university.
  2. Candidates without Bachelor’s degree or equivalent will be considered for admission to the Program based on evidence of relevant Prior Learning/Work Experience.
  3. Candidates without the requisite qualification or relevant Prior Learning/Work Experience can be considered for admission to the Program by taking and passing the GOU Flexible Entry Examinations.
English Requirements

All modules of this Program will be delivered in English. Therefore, English language proficiency is required for admission to this Program. Applicants who need to improve their English to the required proficiency level can enroll in the GOU English Language Proficiency Course

Master’s Degree fee is $750/Module

GOU has in place a competitive Scholarship and Financial Aid scheme for qualified and needy students seeking admission to any program of study.  Prospective students should contact the Student Admissions Office (admissions@gou.university) for eligibility details and on the application process.

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